![]() Ok, too harsh? Then consider making the posting rules such that each games boards be sectioned into suggestions groups, general discussions groups, and a dissatisfied group where anything nonconstructive complaints must be posted sparing us all from reading through so many valueless posts. ![]() No game developer is helped by all the perfectionist whiners of today's world. Ban those who offer NO positive input along with their negative tears from the boards. That system provided constant goals to work towards which upon completion added just a small bit of Relic Work per drop?ģ. The simplicity of the old Intel Drop is a case in point. ANYTHING to keep players interest in the game constantly expanding with new content. Roll out single leaders on a frequent basis either in store or by merit points. Skins are fine but IMO slow the work on Skins and speed up added content.Ģb. ![]() Keep the silly skins but add rewards that actually do something more than dress up a pig. ![]() The Store Skins add NOTHING of value to game unlike the COH 2 Intel drops. Game lacks incentive to keep playing single player as well as MP without a constant addition of enhancements to game play. Perhaps a 33% off sale in June while kids are home from school would help keep the player base going as Relic improves the game.Ģ. ![]()
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